But now that it seems Taliyah Ziggs has taken a front-row seat in the current metagame, nobody can ignore yet another Shurima deck poised to be a contender for the upcoming seasonal. This added difficulty could explain why the deck was featuring such a low play rate in the first weeks of the patch. But Taliyah Ziggs can be difficult to grasp at first, as these flexible decks tend to require a lot of training before being played at their highest potential. With this mix of board control tools and burn possibilities, Taliyah Ziggs is a complete deck, one that can adapt to their opponent even though they would rather play against decks that are rather slow in the landmark development phase of the deck. Taliyah now deals 6 damage when attacking, if we played the Herald of the Magus, we now have Overwhelm onto our champions… So it might not look like we are actively using more cards or more mana during our turns, but the opponent is very much forced to do so in order to preserve its nexus from all this potential burn coming their way. Ziggs now deals 2 damage when attacking AND upon landmark destruction. But when taking a closer look, we can see that almost each damage number is bigger. Looking from afar, the deck is doing the same thing before and after the level up of its champions, which is playing landmarks and solidifying its position on the board. The key element in the deck is this subtle change of pace that operates once Ziggs and Taliyah are leveling up, as the damage will start adding up really fast if the opponent doesn’t stop the snowball fast enough. With both Ziggs and Taliyah being able to deal a lot of damage without being put at risk of being damaged (Ziggs can stay in the back lane and Taliyah often removes her blocker when attacking), the deck forces its opponent to commit a lot of resources in order to remove our key cards and then opens up for a punish with Ancient Hourglass or Rite of Negation. Once this first phase is completed, the deck is looking to completely change its playstyle and will suddenly focus on damaging the opponent’s nexus turn after turn, culminating with a big attack and some support cards like Unleashed Energy and The Absolver for a potential big chunk of damage. In this part of the game, the deck will use the Roiling Sands a lot, which forces board-centric decks to change their sequencing to avoid having their key units being tagged with the Vulnerable Keyword.Īgainst slower decks or those which would not rely on units, then the Ancient Preparation and Preservarium become the preferred landmarks, allowing us to find our best card for the second part of the game. ![]() In this part of the game, units like Rock Hopper, Endless Devout, or Creative Chemist are key to fighting on both fronts – the landmarks and the board. Early on, the deck will look to complete both champions’ level-up conditions while not falling behind on board. In the last few days, though, it feels like players might have finally understood the power of Ziggs Taliyah, the deck rising to the top 3 in terms of play rate and top 5 for win rate.īased on the landmark synergy, Ziggs Taliyah is an off-tempo burn deck. For the vast majority of patch 3.6, the deck was very under the radar while featuring good match-ups against Ezreal Caitlyn, Feel The Rush, and Mono Shurima, several popular decks of the current environment. Taliyah Ziggs can be put in the last category, or at least could have up until this past week. ![]() The best decks, the bad decks, the ones we don’t necessarily understand why they have such a high play rate, and those who have everything to be convincing but don’t see much play.
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